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 Post subject: Howto run GNS3 on Mac OS X
PostPosted: Tue Mar 02, 2010 10:21 am 
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Joined: Sat Oct 11, 2008 1:41 pm
Posts: 2668
Location: Canada
Find the howto there => http://blog.gns3.net/2010/03/how-to-run ... -mac-os-x/

Cheers,



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Jeremy, GNS3 Programmer & Benevolent Dictator for Life.


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 Post subject: Re: Howto run GNS3 on Mac OS X
PostPosted: Mon Aug 30, 2010 3:49 am 
Getting a missing PyQt4 message when trying to run gns3 from source.

Anyone seen these errors and can assist with correcting them?

ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/PyQt4/QtCore.so, 2): no suitable image found. Did find:
/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/PyQt4/QtCore.so: mach-o, but wrong architecture


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 Post subject: Re: Howto run GNS3 on Mac OS X
PostPosted: Mon Jul 25, 2011 7:47 pm 
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Joined: Sat Jan 29, 2011 1:38 am
Posts: 3
I have tried router-only topologies and seems to be working fine for me.


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 Post subject: Re: Howto run GNS3 on Mac OS X
PostPosted: Sun Jan 08, 2012 7:51 pm 
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Joined: Sun Jan 08, 2012 9:22 am
Posts: 3
This info seems outdated, and should probably be updated...
(The precompiled .dmg packages use python27)




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